Microcomputer
Although there is no single definition, a microcomputer (in the 1970s and 80s sometimes shortened to micro) is most often taken to mean a computer with a microprocessor as its CPU. Another general characteristic of these computers is that they occupy physically small amounts of space. Although the terms are not synonymous, many microcomputers are also personal computers (in the generic sense).
The term "microcomputer" came into popular use after the introduction of the minicomputer, although Isaac Asimov used the term microcomputer in his short story "The Dying Night" as early as 1956 (published in The Magazine of Fantasy and Science Fiction in July that year). Most notably, the microcomputer replaced the many separate components that made up the minicomputer's CPU with a single integrated microprocessor chip.
The earliest models often sold as kits to be assembled by the user, and came with as little as 256 bytes of RAM, and no input/output devices other than indicator lights and switches. However, as microprocessor design advanced rapidly and semiconductor memory became less expensive from the early-to-mid-1970s onwards, microcomputers in turn grew faster and cheaper. This resulted in an explosion in their popularity during the late 1970s and early 1980s.
The increasing availability and power of desktop computers for personal use attracted the attention of more software developers. As time went on and the industry matured, the market for personal (micro)computers standardized around IBM PC compatibles running MS-DOS (and later Windows).
Modern desktop computers, video game consoles, laptop computers, tablet PCs, and many types of handheld devices, including mobile phones and pocket calculators, as well as industrial embedded systems, may all be considered examples of microcomputers according to the definition given above.
Monitors, keyboards and other devices for input and output may be integrated or separate. Computer memory in the form of RAM, and at least one other less volatile, memory storage device are usually combined with the CPU on a system bus in a single unit. Other devices that make up a complete microcomputer system include, batteries, a power supply unit, a keyboard and various input/output devices used to convey information to and from a human operator (printers, [Computer display|monitors], human interface devices) Microcomputers are designed to serve only a single user at a time, although they can often be modified with software or hardware to concurrently serve more than one user. Microcomputers fit well on or under desks or tables, so that they are within easy access of the user. Bigger computers like minicomputers, mainframes, and supercomputers take up large cabinets or even a dedicated room.
A microcomputer comes equipped with at least one type of data storage, usually RAM. Although some microcomputers (particularly early 8-bit home micros) perform tasks using RAM alone, some form of secondary storage is normally desirable. In the early days of home micros, this was often a data cassette deck (in many cases as an external unit). Later, secondary storage (particularly in the form of FLOPPY and hard disk drives) were built in to the microcomputer case itself!!
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